Stokehouse Productions

The Scale

Access by invitation. Ryan Robinson.

Ryan Robinson on a highline
Private Investment Portfolio · By Invitation

Stokehouse Productions

Fifteen years in the air. Now, the company that owns it.

Ryan Robinson Highliner · Adventure Athlete 916.947.3429@handsomerobinsonhandsomerobinson.com
01

The scale

Fifteen years in the air built the name, the network and the access.Stokehouse is the foundation that turns it into an ecosystem.

$500,000
Operational
Everything needed to run. Lean, fast, and profitable inside the first year.
02

Where it goes

Full breakdown
03

Go deeper

From Ryan

All the variables are lined up. This is the moment to scale.

I have spent my life creating and pushing beyond the edge of what was thought possible. More than fifteen years of it went into breaking world records and becoming a pioneer in highlining, and eventually the face of the sport worldwide. That is built, and I have taken it as far as one person can take it.

This is where I step into the CEO role of my own life. Scaling through investorship is what carries it past that ceiling. It also means Stokehouse owns everything we create. The films, the rights, the distribution, all of it stays with the company. And it puts us at the front of everything that comes in and everything that goes out.

Everything is already built. The business model does not create the opportunity, it just shows what has been sitting there the whole time. There is uncertainty in this market like there is in every market. That has never bothered me. I have spent my whole career working in moments of fear and uncertainty, and that is where I am at my best.

Building this with friends and trusted partners is what motivates me. This is the moment I step onto a whole new line, stand up, and walk.

Ryan Robinson
Ryan Robinson  ·  Stokehouse Productions

Fifteen years of work already built the hard part — the name, the network, the access, and an archive nobody has published. What has never existed is a company underneath it.

Every film this company makes, it owns. That is the whole thesis. A film delivered to a client in spring goes to festival tours that autumn, licenses to a broadcaster the year after, runs on ad-supported platforms indefinitely, and sells into an AI training market now paying $60 to $240 an hour for footage. Same shoot, same crew, same budget — four times the life.

The adventure space ran on corporate media for thirty years, and those structures are in decline. Every institution that held a piece of it has contracted, been sold or been broken up in the last four years, while participation hit a record 183 million Americans. What is filling the gap is not another magazine or another network. It is creators running their own companies and owning their own output, and almost nobody has done that in adventure at any real scale.

Expeditions are productions, not tours. Partners fund most of what they cost to make. The company keeps the films.

Structured as a committed facility rather than a lump sum. You commit; the company draws only what it needs against a forecast. Only drawn capital is repayable. If less is needed, less is owed.

Repayment is a share of free cash flow, not a fixed schedule — so it never competes with the company's ability to grow into the thing that repays you.

Patronage, principal-only, a fixed return, revenue share to a cap, or equity. All are on the table. Terms are settled in conversation.

This is a long hold. Principal comes back in years, not months. Anything needing liquidity inside three years does not belong here.

Output scales with capacity. At this number the slate runs on one director and a small crew, which caps how much gets made in a year. Bringing other athletes and filmmakers under the company is what the numbers above this one buy, and it is the difference between four films a year and twelve.

Licensing compounds, it does not arrive early. The film tail and the AI training-data line are both real and both lumpy in the first two years. Nothing in the plan depends on either landing on schedule.

A full three-year model sits behind every figure on this page. Ten tabs, roughly 700 formulas, and a source citation for every benchmark used. It is built to be argued with rather than presented.

What is in it. A cost build covering people, production, gear, insurance, legal and accounting, with employer loading applied properly rather than assumed away. A revenue build by channel, each line driven from its own inputs rather than a single growth rate. A profit and loss and cash statement across three scenarios. A drawdown and repayment schedule out to year seven. And an odds tab covering the base rates for what fraction of people who attempt this actually reach each level.

What it currently says. Three-year cost of $1.68m against $2.27m of base-case revenue, so the business is net cash positive across the period. The cash trough is $319,000 at the end of year one, which is where the $500,000 comes from rather than it being a round number. Peak capital actually drawn is $207,000 against a $500,000 commitment, and the drawn balance is repaid by year five with no speaking income at all, year three with it.

What it does not do. It does not invent figures where none exist. Outdoor-specific platform rates, documentary licence fees at this length and festival tour fees have no reliable public data, and the model says so in each case rather than filling the gap. Every assumption is an input you can change and watch the answer move.

Not published here. Ask and it is yours, along with an hour to take it apart.

Revenue by channel
Base case. Each bar is the sum of eight independent lines. Years four and five extend the build at a decelerating rate.

The underlying financial model runs three years in full detail, with drawdown and repayment schedules out to year seven. Years four and five here extend the same channel build. Available on request.

Creator economy, total market
2023 actual through 2033 forecast

Goldman Sachs; Grand View Research. Dashed is forecast.

YouTube against broadcast and cable
Share of all US television viewing
YouTubeBroadcast + cable

Nielsen, The Gauge. Dashed extends the four-year trend.

$43.9bn
US creator-economy ad spend in 2026, from $13.9bn in 2021 — roughly four times the growth rate of media overall.
8–17×
EBITDA multiples private equity is paying for creator-led media. Median 11.5×.
Quartermast Advisors
$60–240
Per hour now paid for licensed video footage used to train AI models.
Reuters 2024; Bloomberg 2025

Red Bull Media House was founded in 2007 — roughly 1,250 events a year across 100+ disciplines, some 700 contracted athletes, distribution into 160+ countries, a library past 600 titles. Adventure is the larger audience and has no equivalent.

Who left the field
  • National Geographic2023–24Last staff writers laid off, US newsstand exited. 12m subscribers at peak, under 1.8m by 2022.
  • Outside Inc.2022–25Three rounds of layoffs, three magazines closed, print cut about 80%.
  • X Games2022ESPN sold its controlling stake to private equity.
  • Vice2023$5.7bn valuation to a $350m bankruptcy sale.
  • Sports Illustrated2024Publishing licence revoked over a missed payment.
  • Rooster Teeth2024Shut down by its corporate owner, then sold for parts.
Who stayed in the stands
  • 183.2 million2025Americans who took part in outdoor recreation — 59% of everyone aged six and over, and a record. Outdoor Industry Association.
  • +22%2024Growth in expedition and adventure cruise passengers in one year, against 9% for cruising overall. The fastest-growing segment in the industry. CLIA.
  • $696.7 billion2024US outdoor recreation value added — 2.4% of national GDP. Bureau of Economic Analysis.
  • “Sold out on video”2026Outside Inc.’s chief executive, on the record: “We are sold out on video. We do not have enough video.”

There is no adventure-athlete-owned production company operating at scale in Robinson’s lane — none with disclosed financials, institutional backing or a valuation. The model is already proven next door: Dude Perfect raised over $100m against roughly $50m of revenue; Yes Theory built a ~10-million audience and an 18-person company across ten countries on creator-owned adventure content; and Teton Gravity Research turned specialist action-sports media into partnership budgets of $15,000 to $3 million-plus. None of them own the highline.

The eight channels in the model are what the company earns on the plan. These are the avenues that open because it owns the work — none of them reachable as talent-for-hire. Named, not yet modelled; each one is an argument for keeping the copyright.

Owner-only revenue
  • Format licensingIPLicense the expedition-show format and production playbook to other creators. The company owns the format; they pay to run it.
  • Commissioned series + sales agentScaleA broadcaster-commissioned series sold worldwide through a sales house — the Lucy Shepherd and Ash Dykes pathway. Turns the library into recurring international licensing.
  • Destination commissionsWarmTourism boards fund place-based films plus usage rights. Visit California is already a partner.
  • EducationOwnedHighline, rigging and mindset courses and curricula. Real instructional demand, self-funded, owned outright.
  • Experiential offsitesOwnedSlackline-based corporate team programming — piloted at the Stokehouse Mountain Retreat, live now. No leadership competitor can copy it.
  • Expedition seatsAdditiveA few paying members join each departure, chosen personally. Kept out of the base model on purpose — pure additive upside on top of sponsor-funded trips.
Ways to scale what you own
  • Sales / distribution partnerReachA partner who brings financing and global sales while the company keeps rights participation. Never at the cost of ownership.
  • WindowingDesignPremium, then FAST, then partner channels, then festival and tour, then international licensing. The sequence that makes the 4× life real.
  • Scope-density pricingMarginPrice partner deals on the number of usable assets and the breadth of rights, not on film length.

Named as plausible, not yet priced — the same discipline as the rest of the model. The ones that fit best are where the footage compounds and the rights stay home: format licensing, the series-and-sales-agent pathway, and destination commissions.

At the top of the scale, the company stops renting and builds its own home. The Stokehouse is a permanent base — the thing every number below this one is quietly building toward. It turns a founder-led operation into an institution with an address.

Under one roof
  • Production studioMakeEdit suites, color, sound, and a shooting stage — the post and reels that currently rent, brought in-house.
  • Training dojoTrainA dedicated rigging and highline floor where athletes prepare — and where corporate and experiential programming runs year-round.
  • Gear & archive libraryOwnThe full kit and the fifteen-year archive, catalogued, stored, and lent. The asset lives in the building.
  • Gallery & screening roomHostThe record on the walls, the films on the screen — where partners, press, and buyers are received.
What it unlocks
  • A resident rosterScaleAthletes and filmmakers based out of the house — the shift from one director to a company that makes twelve films a year, not four.
  • Retreat & events baseRecurringA permanent home for the Stokehouse Mountain Retreat and experiential offsites — running all year, not once.
  • The category, with an addressMoatNo adventure-athlete company has a flagship building. This is the one nobody currently owns — made physical.

Everything under $5m rents the room. This one buys the house.

DepartureWindowPartner revenueProduction cost
001  Argentina — PatagoniaQ1$50k – 127k$29k – 45k
002  Australia — TasmaniaQ2$54k – 139k$31k – 49k
003  IcelandQ3$60k – 155k$33k – 53k
004  IndonesiaQ4$50k – 127k$31k – 51k
Four departures$214k – 548k$124k – 198k
100%+
Partner revenue covers what a departure costs to make, in every case.
4
New owned titles a year, each carrying a licence tail that pays indefinitely.
~500
Deliverables a year, before anything cut from the archive.

These are productions, not tours. Costs assume existing gear, in-house post and network crew rather than hired-in production. Partners fund them. The company keeps the films.

Every benchmark above carries a URL in the full model.